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Software Testing for Hyper-Casual Games: Simple Doesn’t Mean Easy
28.07.2021
A couple of years ago everyone said that hyper-casual games were having a moment. But now it’s clear that the “moment” has stretched into a longer trend. According to statistics
Read MoreRisks & Testing Standards for iGaming Solutions
02.07.2021
Despite being considered a product for entertaining users, iGaming software deals with an extremely sensitive subject: their money. New features need to be delivered fast, but quality remains the main
Read MoreHow Independent Testing Saves the Day for Gaming Apps
19.01.2021
As much as game developers are passionate about what they create, gamers are straightforward about their opinions on games. Fortunately or not, the number of downloads from AppStore and Google
Read MoreTest Automation for Video Games: Things to Consider Before You Start
08.12.2020
How do you feel about processing every added feature in WoW, Forza Horizon, or The Sims Online manually to make sure they work as intended? How long would it take
Read More7 Things Gamers Expect from a Multiplayer Online Game – and Why QA is One of Them
10.08.2020
Game development is a rapidly maturing craft, with the new generation of tech-savvy dreamers creating fantastic new worlds and monetizing their success. You definitely have a dream too. You are
Read MoreArtificial Intelligence for Game Testing: A Friend or a Foe?
02.07.2020
The game industry is developing at a rapid pace, and game testing, in turn, becomes a more puzzled and extensive one. Meantime, the advent of technologies powered with Artificial Intelligence
Read MoreHow Game Testing Increases User Engagement: Secrets from QA Program Manager
16.06.2020
User engagement defines a successful game. To explain how to increase this issue, we held a webinar on June 11 hosted by Ivan Kovalchuk, Program Manager, and QA engineer with
Read MoreGame Software Testing: Cases for enhancing in-house team
16.04.2020
Complex logic, sophisticated graphics, intricate design – game development very much contrasts with other IT areas and hence requires appropriate testing. For in-house teams, such a multi-component nature requires selecting
Read MoreWhat we learned from 100,000 game bugs reported?
19.11.2019
On October 25 QATestLab held a webinar with our best test engineers Ivan, Alex, and Nazar to learn about game testing from experienced insiders, dispel popular myths and discuss unusual
Read MoreTesting at a Complex Project: QATestLab Real Case
03.09.2019
While you are planning your vacation or are already enjoying a cocktail on the beach, the growth of IT projects is not going to slow down. They grow and develop,
Read MoreChoosing Devices for Game Testing: How to Play this Game?
27.08.2019
Today’s players know what they want. They are familiar with the quality of the graphic, scenarios, and strategies of games. Talking shortly, users know how to recognize a great job
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